![]() ![]() ![]() This could happen on high-resolution displays or certain values of zoom on Windows. Fixed a display issue that would cause some menus and lists not to appear.> General to reset all user warnings (like “Don’t show again” messages) Added a button in Edit -> Preferences.Changed the location of the HeavyM directory on Mac (containing Shaders, Presets, Export) to make it easier to reach.Prevented Keyboard letter assignments from being triggered when the user is editing a text field.Prevented the Incoming and Outgoing ports in OSC from having the same value, as it could create an infinite feedback loop.Tempo changes due to the use of the Tap feature are now correctly reflected in OSC feedback.Improved the UI of Screen points interactions in the Output Setup.Regrouped all group effects in the same panel to get a global view and quicker browsing.Improved performances of rendering in some situations where multiple groups are used.Added lower LFO speed values - down to 1/64 for tempo and 0.01 for speed.Added a quick “draft” option in the right-click menu of sequences.Audio files added to Sequences are now included in video exports (Pro+).Audio analysis performed on Timeline & Sequences audio files is now reflected precisely in the rendering in video exports (Pro+).Added the possibility to set the start timestamp of the audio file on the Timeline instead of it always having to begin at 00:00 (Pro).Added a “Random” function on Shaders: quickly generate new parameter values. ![]() Added a “Random” function on Group effects: quickly generate new effect values and combinations.Added a Presets system on Shaders: shader presets are available on all types of shaders (Player shaders, Group shaders, Source shaders, Master shaders, Transitions).Added more than 50 built-in Group presets, curated by the HeavyM team.They are available on Group effects, Group properties and Groups. ![]()
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